Cylinder 2 points
Inputs
Inputs
Start Float3
The position of the cylinder’s start disc.
Default: (0, 0, 0)
Default: (0, 0, 0)
End Float3
The position of the cylinder’s end disc.
Default: (0, 0, 1)
Default: (0, 0, 1)
Radius Float
The radius of the cylinder.
Default: 0.25
Default: 0.25
P Float3
The transformed world space position. Use this input to apply additional transformations using the Offset P and Rotate P nodes.
Default: The untransformed world space position.
Default: The untransformed world space position.
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