Universal Editor, Adobe Experience Manager Authoring & Edge Delivery Services

Join Lamont Crook, Principal Solutions Consultant at Adobe, to see how Universal Editor transforms content authoring with Adobe Experience Manager and Edge Delivery Services. Learn how to assemble content blocks and provide tools for authors to manage content more effectively.→ Continue the conversation at: https://adobe.ly/4hBDxp9

Transcript
ultimate Shark 2020 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

Community Discussion

Continue the conversation in the Adobe Developers Live Community discussion.

Key takeaways

  • Universal Editor Overview Universal Editor is designed to solve the problem of headless content management by allowing authors to create content in context with a live preview. ​
  • Technology Support It supports any implementation, technology, or type of content, allowing developers to use various tech stacks like React, Angular, etc. ​
  • Developer Flexibility Developers can control policies and customize the authoring experience through hooks and extensions without needing to run pipelines or compile code. ​
  • Edge Delivery Services The Universal Editor integrates with edge delivery services, providing in-context live preview authoring. ​
  • Consolidation of Editors Universal Editor aims to consolidate various editors (e.g., spy editor, remote spot editor, content fragment editor) into a single platform. ​
  • Block-Based Authoring Blocks are used to define chunks of content with specific styling and functionality, which can be managed by developers. ​
  • JSON Configuration In AEM authoring, blocks are defined by JSON files, which specify the content model and how it appears in the editor. ​
  • Extensibility with App Builder Extensions can be created using App Builder to add custom functionalities to the Universal Editor. ​
  • Dynamic Media Assets The process of adding dynamic media assets involves editing JSON files and deploying changes to a branch for testing.
  • Simplified Customization Customizing the Universal Editor is simpler compared to the OG editor, as it does not require running pipelines or extensive setup. ​
recommendation-more-help
3c5a5de1-aef4-4536-8764-ec20371a5186