Load a media resource using MediaPlayerItemLoader

Another way to resolve a media resource is with MediaPlayerItemLoader. This is useful when you want to obtain information about a particular media stream without instantiating a MediaPlayer instance.

Through the MediaPlayerItemLoader class, you can exchange a media resource for the corresponding MediaPlayerItem without attaching a view to a MediaPlayer instance, which would lead to the allocation of the video decoding hardware resources. The process of obtaining the MediaPlayerItem instance is asynchronous.

  1. Implement event listeners for these MediaPlayerItemLoader events:

    • MediaPlayerItemLoaderEvent.ERROR event

      TVSDK uses this to inform your application that an error has occurred. TVSDK provides an error property that contains diagnostic information.

  2. Register this instance to the MediaPlayerItemLoader.

  3. Call DefaultMediaPlayerItemLoader.load, passing an instance of a MediaResource object.

    The URL of the MediaResource object must point to the stream for which you want to obtain information. For example:

    private function onLoadError(event:MediaPlayerItemLoaderEvent):void {
        // something went wrong - look at the error code and description
        // contained within the event.error
    private function onLoadCompleted(event:MediaPlayerItemLoaderEvent):void {
        // information is available - look at the data in the "event.item" object
    // instantiate the MediaPlayerItemLoader object and register event listeners
    var itemLoader:MediaPlayerItemLoader = new DefaultMediaPlayerItemLoader();
    itemLoader.addEventListener(MediaPlayerItemLoaderEvent.ERROR, onLoadError);
    itemLoader.addEventListener(MediaPlayerItemLoaderEvent.COMPLETED, onLoadCompleted);
    // create the MediaResource instance and set the URL to point to the actual media stream
    var mediaResource:MediaResource =
      MediaResource.createFromURL("https://example.com/media/test_media.m3u8", null);
    // load the media resource

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