Set up error handling

You can set up one place in your application to perform error handling in response to the ERROR state.

  1. Add an event listener for AdobePSDK.MediaPlayerStatusChangeEvent.

    For example:

    player.addEventListener(AdobePSDK.PSDKEventType.STATUS_CHANGED, 
                            onStatusChange);
    
  2. In your event listener, when the event.status is AdobePSDK.MediaPlayerStatus.ERROR, provide the logic to handle all errors.

  3. After the error is handled, reset the MediaPlayer object or load a new media resource.

    When the MediaPlayer object is in the ERROR state, it cannot exit this state until you complete one of the following tasks:
    
    • Reset the MediaPlayer object by using the MediaPlayer.reset method.
    • Load a new media resource by using the MediaPlayer.replaceCurrentResource method.

For example:

player.addEventListener(AdobePSDK.PSDKEventType.STATUS_CHANGED, onStatusChange); 
onStatusChange = function (event) { 
    switch (event.status) { 
        case AdobePSDK.MediaPlayerStatus.ERROR: 
            //handle error 
            break; 
    } 
} 

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