Display the duration, current time, and remaining time of the video

You can use Browser TVSDK to retrieve information about the media that you can display on the seek bar.

  1. Wait for your player to be in at least the PREPARED state.

  2. Retrieve the current playhead time using the MediaPlayer.currentTime attribute.

    This attribute returns the current playhead position on the virtual timeline in milliseconds. The time is calculated relative to the resolved stream that might contain multiple instances of alternate content, such as multiple ads or ad breaks spliced into the main stream. For live/linear streams, the returned time is always in the playback window range.

    MediaPlayer.currentTime
    
  3. Retrieve the playback range of the stream and determine the duration.

    1. Use the mediaPlayer.playbackRange property to get the virtual timeline time range.

    2. To determine the duration, subtract the start from the end of the range.

      This includes the duration of additional content that is inserted into the stream (ads).

      For VOD, the range always begins with zero and the end value equals the sum of the main content duration and the durations of additional content that is inserted in the stream (ads).

      For a linear/live asset, the range represents the playback window range, and this range changes during playback.

  4. Use the methods available on the MediaPlayer and Browser TVSDK elements to set up the seek bar parameters.

    For example, here is a possible layout to display the seek bar in HTML.

    <div class="seekbar" id="seekbar">
         <div>
            <span class="backer" id="backer"></span>
            <span class="buffer" id="buffer" ></span>
            <div class="playhead" id="playhead"></div>
                      <span class="progress" id="progress" ></span>
            </div>
          </div>
      </div>
    
    

    Here is the corresponding css:

    #seekbar {
          position: relative;
          width: 100%;
          height: 16px;
          cursor: pointer;
          background: transparent;
    }
    
    #seekbar div {
          position: relative;
          height: 100%;
          margin-left: 8px;
          margin-right: 8px;
    }
    
    #seekbar span {
          position: absolute;
          height: 60%;
          top: 20%;
    
          display: block;
    
          -webkit-border-radius: 16px;
          -moz-border-radius: 16px;
          border-radius: 16px;
    }
    
    #seekbar.playhead {
         z-index: 1011;
         height: 14px;
         width: 14px;
         border: 1px outset #c9cbce;
         position: absolute;
         left: -8px; /* adjust center of playhead over start of range */
         display: block;
         padding: 0;
         margin: 0;
    
         background: #c9cbce; /* Old browsers */
         background: -moz-radial-gradient(circle, #4591ce 0%, #3080c2 40%, #c9cbce 45%, #dedee1 100%); /* FF3.6+ */
         background: -webkit-radial-gradient(circle, #4591ce 0%, #3080c2 40%, #c9cbce 45%, #dedee1 100%); /* Chrome10+,Safari5.1+ */
         background: -o-radial-gradient(circle, #4591ce 0%, #3080c2 40%, #c9cbce 45%, #dedee1 100%); /* Opera 11.10+ */
         background: -ms-radial-gradient(circle, #4591ce 0%, #3080c2 40%, #c9cbce 45%, #dedee1 100%); /* IE10+ */
         background: radial-gradient(circle, #4591ce 0%, #3080c2 40%, #c9cbce 45%, #dedee1 100%); /* W3C */
         filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#c9cbce', endColorstr='#dedee1',GradientType=0 ); /* IE6-9 */
    
         -webkit-border-radius: 16px;
         -moz-border-radius: 16px;
         border-radius: 16px;
    }
    
    #seekbar.backer {
            z-index: 1004;
            width: 100%;
    
            background: #414142; /* Old browsers */
            background: -moz-linear-gradient(top,  #414142 0%, #343232 100%); /* FF3.6+ */
            background: -webkit-gradient(linear, left top, left bottom, color-stop(0%,#414142), color-stop(100%,#343232)); /* Chrome,Safari4+ */
            background: -webkit-linear-gradient(top,  #414142 0%,#343232 100%); /* Chrome10+,Safari5.1+ */
            background: -o-linear-gradient(top,  #414142 0%,#343232 100%); /* Opera 11.10+ */
            background: -ms-linear-gradient(top,  #414142 0%,#343232 100%); /* IE10+ */
            background: linear-gradient(to bottom,  #414142 0%,#343232 100%); /* W3C */
            filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#414142', endColorstr='#343232',GradientType=0 ); /* IE6-9 */
    
    }
    
    #seekbar .buffer {
           z-index: 1005;
           position: absolute;
    
           background: #4b4b4c; /* Old browsers */
           background: -moz-linear-gradient(top,  #4b4b4c 0%, #818184 100%); /* FF3.6+ */
           background: -webkit-gradient(linear, left top, left bottom, color-stop(0%,#4b4b4c), color-stop(100%,#818184)); /* Chrome,Safari4+ */
           background: -webkit-linear-gradient(top,  #4b4b4c 0%,#818184 100%); /* Chrome10+,Safari5.1+ */
           background: -o-linear-gradient(top,  #4b4b4c 0%,#818184 100%); /* Opera 11.10+ */
           background: -ms-linear-gradient(top,  #4b4b4c 0%,#818184 100%); /* IE10+ */
           background: linear-gradient(to bottom,  #4b4b4c 0%,#818184 100%); /* W3C */
           filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#4b4b4c', endColorstr='#818184',GradientType=0 ); /* IE6-9 */
    }
    
    #seekbar .progress {
            z-index: 1010;
            position: absolute;
    
            background: #4591ce; /* Old browsers */
            background: -moz-linear-gradient(top,  #4591ce 0%, #3080c2 100%); /* FF3.6+ */
            background: -webkit-gradient(linear, left top, left bottom, color-stop(0%,#4591ce), color-stop(100%,#3080c2)); /* Chrome,Safari4+ */
            background: -webkit-linear-gradient(top,  #4591ce 0%,#3080c2 100%); /* Chrome10+,Safari5.1+ */
            background: -o-linear-gradient(top,  #4591ce 0%,#3080c2 100%); /* Opera 11.10+ */
            background: -ms-linear-gradient(top,  #4591ce 0%,#3080c2 100%); /* IE10+ */
            background: linear-gradient(to bottom,  #4591ce 0%,#3080c2 100%); /* W3C */
            filter: progid:DXImageTransform.Microsoft.gradient( startColorstr='#4591ce', endColorstr='#3080c2',GradientType=0 ); /* IE6-9 */
    }
    
    
  5. Listen for AdobePSDK.TimeChangeEvent and update the seekbar accordingly.

    player.addEventListener(AdobePSDK.PSDKEventType.TIME_CHANGED, onTimeChange);
    
    /**
         * Called when the player's time changes.
         * Update UI to show current time, seekbar playhead position and buffer level.
         */
         function onTimeChange(event)
         {
           if (!seekBar.isSeeking) {
           var time = event.time;
           var range = player.playbackRange;
           seekBar.updatePlayhead(time, range);
           updateDisplayTime(time, range);
    
            var bufferedRange = player.bufferedRange;
            seekBar.updateBufferLevel(bufferedRange.end, range);
          }
    
        }
    
    

    This example creates a seekbar object to update the seekbar:

    /**
        * Seekbar object which handles the display of the player progress,
        * playhead, and buffer level.
        */
        seekBar = (function () {
    
        var playheadHalfSize = 8, // must be half width of playhead defined in CSS
            containerElm = null,
            playheadElm = null,
            backerElm = null,
            bufferElm = null,
            progressElm = null,
            currentPos = 0, // [0,1] relative to range
            currentBuffer = 0,// [0,1] relative to range
            listener = null,
            isSeeking = false,
    
             setPositionChangeListener = function (funct) {
                listener = funct;
             },
    
             getSeekBarBounds = function () {
               return backerElm.getBoundingClientRect();
             },
    
             onPositionChange = function (event) {
                 var pos = event.pageX || event.clientX;
                 var bounds = getSeekBarBounds();
                 // normalize position to seek bounds
                 pos -= bounds.left;
                 var percent = pos / (bounds.right - bounds.left);
    
                 // check bounds
                  if (percent > 1) percent = 1;
                  else if (percent < 0) percent = 0;
    
                  currentPos = percent;
                  setPosition(percent);
               },
    
                  updatePlayhead = function (time, range) {
                  if (!isSeeking) {
                  var pos = convertTimeToRelativePosition(time, range);
                  setPosition(pos);
               }
             },
    
                setPosition = function (percent) {
                // adjust to keep playhead graphic inside container on right side
                var bounds = getSeekBarBounds();
                var pos = percent * (bounds.right - bounds.left);
    
                progressElm.style.width = (pos).toString() + "px";
                playheadElm.style.left = (pos-playheadHalfSize).toString() + "px";
    
                currentPos = percent;
                return percent;
    
                },
    
                 updateBufferLevel = function (level, range) {
                 if (!isSeeking) {
                     var position = convertTimeToRelativePosition(level, range);
                     setBufferLevel(position);
                    }
                },
    
                  setBufferLevel = function (percent) {
                     currentBuffer = percent;
                     var bounds = getSeekBarBounds();
                     var pos = percent * (bounds.right - bounds.left);
    
                            bufferElm.style.width = pos.toString() + "px";
                        },
    
                        resetSeekBar = function () {
                           setPosition(currentPos);
                           setBufferLevel(currentBuffer);
                        },
    
                        convertTimeToRelativePosition = function (time, range) {
                           // convert time to a percentage of the duration
                           var position = (time - range.begin) / range.duration;
                           if (position > 1) position = 1;
                           else if (position < 0) position = 0;
                           return position;
                        },
    
                        unattachEvents = function (e) {
                          this.removeEventListener('mousemove', onPositionChange);
                          this.removeEventListener('mouseout', unattachEvents);
                          this.removeEventListener('mouseup', unattachEvents);
    
                            this.addEventListener('mouseover', attachEvents);
                            isSeeking = false;
                        },
    
                        attachEvents = function (e) {
                           this.addEventListener('mousemove', onPositionChange);
                           this.addEventListener('mouseout', unattachEvents);
                           this.addEventListener('mouseup', unattachEvents);
                           isSeeking = true;
                           return false;
                        };
    
                return  {
                    init : function () {
                      containerElm = document.getElementById("seekbar");
                      backerElm = document.getElementById("backer");
                      playheadElm = document.getElementById("playhead");
                      bufferElm = document.getElementById("buffer");
                      progressElm = document.getElementById("progress");
    
                      // client seek via scrubbing
                      containerElm.addEventListener('mousedown', attachEvents);
    
                      // client seek via single click or 'mouseup' after scrubbing
                      containerElm.addEventListener('click', function (e) {
                         if (listener !== null && !player.areControlsDisabledInAd()) {
                            onPositionChange(e);
                            // callback to notify of desired seek position
                            listener.call(this, currentPos);
                            }
                        });
    
                        // end client seek via scrubbing
                        document.addEventListener('mouseup', function (e) {
                            containerElm.removeEventListener('mouseover', attachEvents);
                        });
                    },
    
                   /**
                   * Is the playhead currently being scrubbed.
                   */
                   isSeeking : isSeeking,
    
                   /**
                   * Change the position of the playhead.
                   * @param time - time in seconds to position playhead
                   * @param range - current playback range
                   */
                   updatePlayhead : updatePlayhead,
    
                   /**
                   * Change the position of the buffer range.
                   * @param time - time in seconds to position head of buffer
                   * @param range - current playback range
                   */
                   updateBufferLevel : updateBufferLevel,
    
                   /**
                   * Set listener which is called when the playhead position changes
                   * by the user event. Listener is not called when playhead position
                   * changes via updatePlayhead function.
                   * @param listener - callback function, passed single position argument
                   * representing the playhead position in the range [0,1].
                   */
                   setPositionChangeListener : setPositionChangeListener,
    
                   /**
                   * Readjust position levels if seekbar is resized.
                   * Should be called every time the video window changes size.
                   */
                   readjustSeekBar : resetSeekBar
                };
    
            })();
    
    

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