Background color. Specifies the subtractive color for colorizable textures and decals.
bgc= *color*
color |
RGB or gray color value. |
Image Rendering’s texture colorization algorithm is straightforward - the component values of bgc=
are subtracted from the values of texture pixels; color=
is added, and finally the result is clipped to 0,0,0
and 255,255,255
.
For typical uses of texture colorization, the value for bgc=
might be the most important or dominant color in the texture image. Dynamic Media Image Authoring provides semi-automatic tools which extract reasonable bgc=
color values from textures images.
When a texture material is applied to a non-texturable vignette object, bgc=
is applied as the foreground color if color=
is not specified.
Material attribute. Ignored by solid color and cabinet materials.
catalog::BaseColor
If the material is based on a catalog entry, otherwise bgc=808080
(neutral gray).
Colorize an apparel fabric whose texture has the dominant RGB color 120,34,193:
…&src=fabrics/d213.jpg&res=40&bgc=120,34,193&color=140,95,100&…